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Healed To Death (Day 217): UI Visual improvements 3 #indiegamedev #godot
How to make an FPS like Hurt Shader in Godot
The Tragedy of AAA Games
Light2D + (occlusion, normal maps, laigter): Godot Tutorial in 3 minutes
Godot: How to transition from a Beginner to a Novice
Make a Vampire Survivors Clone in Godot 4: Part 5 - Enemy Spawner
Healed To Death (Day 243): Phoenix's Ashes Upgrades
Surviving Mid-Development Hell
Healed To Death (Day 228): Church Update
Make a Vampire Survivors Clone in Godot 4: Part 11 - Leveling
Healed To Death (Day 253): Small UI additions
[Outdated] Healed To Death: Demo Gameplay v0.4.2
Why you NEED to demo your game early and often
Healed To Death (Day 237): Unlock Spells UI
Healed To Death (Day 266): Improved Loading Screens
The 6 Pitfalls of Indie Game Development
Healed To Death (Day 222): Soul Fragment Currency
Fixing a Terrible Upgrade for my Healer Rogue-Like
How much time I have for GameDev while working a Full Time Job
New Character Model For My Healer Game (Week 41)
Godot: Files not loading in export build fix
Healed To Death (Day 263): Reset Game
GameDev Tutorials: What is the point?
Platform Gun Trailer
Creating 2 New Bosses For My Healer Game (Week 40)
Healed To Death (Day 276): Fighting Spirit
Adding A New Speedrun Area For My Healer Game (Week 42)
Creating Interesting Character Stats for my Rogue-Like
The Most Toxic Mindset a GameDev can have
Healed To Death (Day 273): Clearcasting
Healed To Death (Day 270): Mark Of Reaping
Healed To Death (Day 260): shield and bow spells
Healed To Death (Day 256): Overworld Camera Tweens
Healed To Death (Day 259): Clouds
Slay The Spire Styled Map In My Healer Game (Week 43)
Healed To Death (Day 254): Healing Power
Healed To Death (Day 271): Nurture
The worst mechanic in Starcraft 2
My Issue with the 2 Cakes Comic
Healed To Death: Demo Now Out On Steam!
Healed To Death (Day 217): UI Visual improvements 3