We'll be looking at auto tiles within Godot 4 and how to use the terrain system. I'll be showing two different types of tilesets, Wang and Blob and the difference between the two.
Links:
Video resources:
https://github.com/FHaisal/youtube-re...
Project Code:
https://github.com/FHaisal/simple-aut...
Explanation on bit masking
https://gamedevelopment.tutsplus.com/...
Original tileset:
https://jamiebrownhill.itch.io/solari...
Timestamps:
0:00 What are autotiles
1:15 Autotile demo
2:16 Create a new project
4:32 Create a Wang tilemap
9:02 Wang bitmask layout
10:28 Create a Blob tilemap
13:58 Blob bitmask layout
14:32 Create a tilemap for both wang & blob
19:10 Create layers