This is an example of camera-less motion capture. This data is used with additional biomechanical analyses to unlock the secrets behind sking faster. My system is capable of capturing motion unconstrained by any physical boundaries. Although the rendering is crude, compared to blockbuster films, the underlying motion captured is real. All data logging, processing and rendering were done with software I wrote. I am now looking for interesting work opportunities and although I recently gained a PhD for this work I am open to many other directions.