Making a Crush The Castle Clone in Godot

Published: 14 July 2020
on channel: LegionGames
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In this video I make a clone of a popular flash game Crush The Castle in Godot 3.2 using the built-in RigidBody2D physics engine. Day 3 of 30 days of making a game a day.


Link to the game: https://legiongames.itch.io/all-kings...
Link to the trebuchet animation tutorial:    • How To Implement a Trebuchet in Godot...  


Itch: https://legiongames.itch.io/
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