This video was recorded for BnS tech support so they could help understand my ticket better. This is the 2nd version. I removed the first version since that one was slightly confusing to them.
When using the Camera in Classic Mode, you can no longer tell your character to "Turn Left" or "Turn Right". Now those controls rotate your camera left or right. In UE3 your character would turn and look in those directions with the camera when pressing those buttons.
I'm aware than I can hold down RMB to have my character look and move as the mouse moves, but sometimes you want to take your hand off the mouse for a moment (like lazy leveling) and still move your character around. In UE3, I used both methods to character look.
If "Turn Left" and "Turn Right" are meant to become camera only controls, then why are they in the Movment tab of Key Bindings? Hopefully NCSoft has an answer.
They are only broken in the Classic Camera Mode. That is the camera mode that my wife and I like to use.