Lumen. Or what is the same, global lighting in REAL TIME in Unreal Engine 5. Nothing like this has ever been done, and Epic Games has hit the table with this new lighting system. From now on, lighting our scenes will be quick, simple and with unprecedented realism in any video game. All thanks to Unreal Engine 5 and Lumen. In the tutorial we are going to learn how to set up a scene from scratch at the lighting level and we will see tricks and secrets to gain realism.
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My name is Juanma, I am an indie video game developer who has a true passion for audiovisual creation. In this channel I will try to contribute my knowledge to people who, like me, want (and enjoy) create new "worlds".
The principles are difficult, and my philosophy is to explain things from the point of view of someone who is starting, so that the basic concepts are understood and from there new ones can be developed by oneself.
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Just a rule, respect. Together we can create a clean community and help each other. If you feel the desire to be an edge, insult, spam ... etc, there are hundreds of thousands of channels on YouTube waiting for you.