VR Hand Animation in UE5 & UE4.27 | Tutorial Part 2 | Object Specific Grip States for VR Weapons

Опубликовано: 11 Апрель 2022
на канале: Quinn Kuslich
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In this Unreal Engine 5 VR tutorial, I will be showing you the step-by-step instructions for adding new weapon assets to UE5 and creating specific grip poses for held objects. By the end you will know how to add your own objects and grip states with ease.

Tutorial Part 1 -    • VR Hands and Animations in UE5 & UE4....  
Tutorial Part 3 -    • Procedural VR Hand Animation in UE5  ...  

Chapters:
0:00 - Introduction
0:48 - Step 1: Importing The Tutorial Assets and Setting them up for VR
3:33 - Step 1.5: Fixing the Collisions on the Blaster Mesh
6:33 - Step 2: Adding New Grip Types to The Grab Component Enumerator
6:58 - Step 3: Adding New Sockets to the Hand Meshes for Object Snapping
9:39 - Step 4: Adding Pickup Object Snapping Functionality to the Grab Component
17:52 - Step 5: Setting up the Gun and Melee weapon BP’s
20:17 - Step 6: Adding New Animation Logic for Pickup Actors to our Animation BP
22:49 - Outro

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